>>This is a heavyweight parser meant to replace draw_text_ext() in special conditions, mostly when the text needs advanced formatting. This is done via tags similar to those in HTML, which include:
*Choice of text colours is not hard-coded; you can use any colour that GM can render.
>>The parser also includes:
>>It's fully made in GML, so it can be used on any target platform; however, be warned that with large amounts of text and/or many links it can be very CPU intensive.
>>This script set is very easy to use and well commented, and includes documentation on how it's used.
>>Full customer support is offered via E-mail, Skype or Game Maker Community, and additional functionality may be added on-request.
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