Description
SD character with 12 animations, 4 weapons and a shield that can be changed at runtime using the Spine support in GMS.
It also includes an example of how to use all the animations coding a Finite State Machine and side-scrolling movement.
Extra: 1 ground tile and 1 background.
Animations:
- idle
- walk
- run
- crouch
- jump
- fall
- roll
- attack_left
- attack_right
- guard
- will
- dead
End User Licence Agreement (EULA).
Age Rating: 9+
Versions
GMS1 - Version 1.0.1. Published December 17, 2014
GMS2 - Version 1.0.1. Published March 14, 2018
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