Description
GM:S 1.4 and GMS 2 compatible
This asset aims to provide you with the scripts to implement completely configurable smart (or dumb) platformer AI.
Preview: Click to Play Online Preview (arrow keys to move)
Features:
- Used in RunNGun Platformer Engine
- New version (3.0.0) has been re-built from the ground up
- Easy to implement engine for any platformer type game
- AI customization/configuration to make them as smart or dumb as you wish
- AI sprite changing between states works with different methods of animation or no animation and left and right toggling
- AI can jump over edges, check for safe drops to below platforms, jump over walls and check for safe jumps
- AI can chase the target object, change direction as configured and remember where target was before leaving sight
- Includes moving platforms that work for both the AI and the player
- AI shoot player if in range and have a clear line of sight
- Possible to customize the scripts for melee attacks or different types of AI
- Neat, commented code to allow for your own adjustments
End User Licence Agreement (EULA).
Age Rating: None
Versions
GMS2 - Version 3.3.1. Published March 16, 2019
Added scr_platformerai_bulletcollision_switchdir();
GMS1 - Version 3.3.1. Published April 26, 2019
Latest version of asset now available for GM:S 1.4
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