Adding a snow effect to your game is now as easy as adding a single GameMaker object to your room! Then watch it 'trickle' down and around obstacles!
Easily configure properties to customize the behavior of the snow, including:
Flake displacement ('wobble')
... plus add static sprites into your scene and watch the snow trickle down and around them! Don't worry - The implementation avoids use of expensive 'get pixel' calls, leaving more CPU cycles available to playing your game.
If you use this asset in your code, we'll happily tweet (@GimpySoftware) screenshots of your project!
This asset includes fully documented example code which you can use as reference, or as the start of your own project.