Add in-game screenshots, company logos, avatar pictures, or any other sprite to your GameMaker project and watch it 'develop' in a polaroid picture!
Easily configure properties to customise the behaviour of the photo, including:
Time to 'develop'
Scale to fit (Maintaining aspect ratio)
Scale to fit (Ignoring aspect ratio)
The asset also includes code to easily 'slide' the polaroid (or any other GameMaker object) across the screen over a period of time, which the demo uses to allow a 'picture pile' to be created.
If you use this asset in your code, we'll happily tweet (@GimpySoftware) screenshots of your project!
This asset includes fully documented example code which you can use as reference, or as the start of your own project.