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Glare Engine - 2D illumination

Tizzio

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Description

Glare Engine is a GameMaker:Studio Extension, for dynamic lighting system. This engine uses GLSL Shaders to improve 2D shadow casting and rendering performances.

HTML5 IS NOT SUPPORTED

Features

  • GPU computed shadow casting
  • Mesh based shadows
  • Sprite based shadows
  • Directional Shadows
  • Soft shadows
  • 2D Ambient Occlusion
  • Day-Night cycle
  • Area shadows
  • Automatic light deactivation
  • Light based on sprite mask
  • Scalable quality
  • Light intensity
  • Post screen Anti Aliasing
  • Background Self-Illumination
  • Fully customizable
  • Written in GLSL

Demo

Windows (.exe) and Android (.apk)

http://goo.gl/hUFYm6

Documentation

http://tizsoft.altervista.org/glare

Support

New thread

Old Thread

Discord

More info

End User Licence Agreement (EULA).

Age Rating: None

Version

GMS1 - Version 2.4.1. Published June 16, 2016

V2.4.1

  • Fixed a major bug with static lights rendering
  • Improved demo

v2.3.1

  • Fixed file names (now they cannot go in conflict with yours)
  • Added directional custom shadows (useful for trees fake foliage shadows)
  • Fixed many minor bugs

v2.2.1

  • Mesh shadows bugfix for AMD GPUs
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