Day and Night Cycle Shader can get really impressive effect on the atmosphere of the game.
It can be used even without application surface with a special system described. It can give really significant performance boost on mobile devices. But you always can use it on any sprite, background, object, layer or surface anyway.
Like in famous YoYo Games video it uses color remapping for working and doesn't change the alpha channel. You can specify on what regions is to use shader - without GUI layer for example, or use shader only on sky, or draw rays of light over the shader layer for cool effect.
All graphics are from kenney.nl packs
With this shader you can:
You need intermediate knowledge of GML to use.
Please write a review if you like the asset and tell me your suggestions for improvement. If you found an error in my code or my English, please contact me ;)
My other assets! Fixture editor, LUT, physics rope, liquid simulation, textured terrain, custom savegame, breakable physics objects, shaders and more.