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What this asset attempts to do is for those who are still learning GML or even those who are getting started in mobile development is to make the process easier by creating easy to use and simple scripts along with a example of how to use it in game.
The game example is pretty basic but I hope it will give you an idea of how to use these scripts.
This also shows you how to back up the score data locally on the device and encode and decode the data so that way advanced users wont be able to easily cheat and make their score max out.
(Android) April 2015
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