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Fixture Editor

KeeVee Games

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Description

STANDARD PAYMENT SYSTEM MAY NOT WORK. PLEASE TRY TO USE PAYPAL.

Forum: Topic

Fixture Editor is advanced physics fixture editor for GameMaker: Studio. You can built any shape for your physics body without any restrictions and easily add it to your game!

Features:

  • Better than built-in fixture editor!
  • Any size, shape and complexity of figure.
  • Both concave and convex.
  • Any number of points (even more than 8!).
  • Both clockwise and counterclockwise.
  • Any number of sub-fixtures!
  • Optimized, clean and commented code.
  • Perfect work on all platforms - Windows, Mac, Linux, Android, iOS and other.
  • Technical support for all who purchased.
  • And even more.

CAN BE USED ONLY WITH BUILT-IN PHYSICS ENGINE (Box2D).

You need intermediate knowledge of GML to use.

Please write a review if you like the asset and tell me your suggestions for improvement. If you found an error in my code or my English, please contact me ;)

My other assets! Physics rope, liquid simulation, textured terrain, custom savegame system, day night cycle, breakable physics objects, shaders and more.

End User Licence Agreement (EULA).

Age Rating: None

Versions

GMS1 - Version 1.0.2. Published November 20, 2016

  • Circle resize
  • Keyboard fix
  • Sprite origin fix

GMS2 - Version 1.0.3. Published October 31, 2018

Support for GMS2

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