Description
This is a short tutorial that forms part of the "IDE Basics" course and is designed to introduce you to how the Sprite Editor works in GameMaker. The tutorial covers the following elements:
- How to add a sprite frame (and the image formats available)
- How to add and preview multiple frames
- How to set the sprite origin
- How to set the collision mask
More info
End User Licence Agreement (EULA).
Age Rating: None
Version
GMS2 - Version 1.1.8. Published April 12, 2019
Minor update to include new IDE features
Privacy Policy
Package contents
Loading, please wait
What is the issue?
Loading, please wait