GEON FX SUPPORTS GameMaker Studio 2 PARTICLE SYSTEM
GEON FX is the newest and the most advanced Particle Editor for GMS and GMS2. It allows you to quickly create stunning particle effects on Windows and Mac. Geon FX is developed by professionals with more than 14 years of experience in GameMaker. It comes with a set of scripts to import and play complex particle effects easily.
Please write a review if you like Geon FX and send your suggestions for improvement to [email protected]. E-mail is preferred for faster communication.
New Editor Features * macOS editor now works fine on the latest macOS Mojave * macOS editor now supports all Windows editor features * macOS editor is properly signed now and shouldn't be added to the quarantine * GML Import (import your effect code to see it in the editor) * Loading sprites from project folder if couldn't find them * Setting a sprite folder for sprites used in the effect * Asking for the sprite folder if couldn't find one * Fixed effect draw order * Fixed wrong emitter forms * Other bugfixes and optimizations
Geon FX scripts update * GameMaker Studio 2.2.2+ is fully supported now * geon_effect_add() now supports a sprite array to replace default effect sprites * geon_effect_burst() and geon_effect_stream() functions now allow to set direction and speed of the effect in realtime