D3D Starter Kit


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D3D Starter Kit is a Starter Kit for GameMaker: Studio's 3D integration for cross-compatible games (iOS, Android, PC, Mac, ...). Images are stretched

What is D3D Starter Kit?

D3D Starter Kit provides several templates for kickstarting your 3D games with GameMaker: Studio. Whether it's a siderscroller, a platformer, a third-person or a first-person game, this asset contains the templates and setups required for a fast development take-off!

All demo levels in the asset were set up in under an hour, utilizing only the included assets and slightly modified versions of these - they're all included in D3D Starter Kit to speed up development for you!

D3D Starter Kit is a prototyping framework containing essential templates and plug-n-play objects for instant prototyping.

What does D3D Starter Kit contain?

  • Objects ready for plug-n-play by dragging into room (player, camera, lights, etc).
  • Various easy and editable D3D start scripts.
  • Easily render GUI and HUD elements.
  • Configurable character controller for fast prototyping used in demo rooms.
  • 3 smooth camera templates for sidescroller, third-person and first-person views.
  • Safe wrappers around several D3D functions, such as real-time hardware lights (point-based and directional).
  • Pixel-perfect sprite-based collision checking with automatic dimension-based mask creation read below for more info.

What is D3D Starter Kit not?

D3D Starter Kit is not a full framework for developing release-ready 3D games with GameMaker: Studio. It does not cover collisions for all game types. D3D Starter Kit provides a sprite-based 1-line automation system for simple collisions on the xy-plane.

By purchasing this asset, you may use it freely for all non-commercial and commercial use in your personal projects. If this asset is required in a project that is not rightfully owned by you, this asset must be purchased by the rightful owner of the project.

End User Licence Agreement (EULA).

Age Rating: None


GMS1 - Version 1.0.0. Published August 9, 2014

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