Description
Build with and for GMS2. This scripts help you auto-tile directly in game. Perfect for procedurally generated levels. It uses a tileset of 47 images placed in the same order as in the IDE of GMS2. It auto-tiles on a ds_grid but it can be easily changed for arrays. Note that GMS is still in beta and asset will be updated if bugs occur.
Bonus: To help you create images: Tile47Jo
End User Licence Agreement (EULA).
Age Rating: None
Version
GMS2 - Version 1.1.1. Published April 17, 2019
Small fix in the switch statement of scr_autotile
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