GameMaker (2.0 - 2.2.x)
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Dynamic Spawn System

Floyd

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Description

First asset!

This is a dynamic item spawner system. Basically, the system checks the amount of spawn points in a room, then create every x seconds a random item from a list in any of the spawn points. It also checks if the spawn points are currently being used by an object, and if they aren't free, the system will disable them and they can't be used until the item has been picked up.

Features:

  • Truly random and dynamic system

  • Documented

  • Optimized and flexible

  • Customizable

  • Easy to implement

There is some documentation in the scripts section, but any doubt, you can write me a message to [email protected]

If you like my work, it would be a great help to rate and follow me here!

End User Licence Agreement (EULA).

Age Rating: None

Versions

GMS1 - Version 1.0.0. Published April 15, 2018

GMS2 - Version 1.0.2. Published May 12, 2018

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