2D Dynamic Effect of Flag Waves. object perfect for change languages in menus
Object o_flag turns his sprite into flag. You can set any custom sprite to sprite_index and you'll get a flag. Waves can be set by few parameters. All is done in GML code with draw_primitive functions (trianglelist). Plastic shines and shadows using blend_mode so that code should be run primarily on Windows. ( Win7 tested )
known bug - scaling whole game window sometimes can break the effect ( global game settings-windows-graphics-allow player resize game window: uncheck )
IMPORTANT: all flag symbols sprites are NOT subject of trade and you can't get any right to them buying package, source of flag pictures: commons.wikimedia.org
End User Licence Agreement (EULA).