Make your level destructible by using this asset!
GMS2 Only
This asset can turn objects/tiles into a destructible layer where you can remove and create shapes & sprites.
Use dest_create()
to convert, and functions like dest_circle_empty()
or dest_sprite_empty()
to destroy some terrain area!
• Supports multiple terrains
• You can remove & draw circles, rectangles, triangles and sprites!
• The objects & tiles you convert are removed from the game
• Also comes with a bevel lighting shader (see GIFs for example)
• For usage instructions, please refer to the Documentation present inside the Scripts.
If you'll use this asset, please give me your feedback so that I can make it better!
READ THIS for a tutorial for this asset, and performance info, under stress testing.
End User Licence Agreement (EULA).
Added an example room (and accompanying objects & sprites)