Assemble or explode objects into pixels, even if the image has been rotated!
Creates a bunch of pixels and then puts them together to form a sprite, or blow it apart. The object of your choice is then created (it does not have to be an object that uses the sprite). You have control over the size of the pixels and the speed at which they are assembled. To minimize CPU impact, size the pixels as large as you deem acceptable, and/or use a lower accel value.
Here is a direct link to everything by this author: https://marketplace.yoyogames.com/publishers/218/ground-effect-games
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End User Licence Agreement (EULA).
Fixed bug with rotated sprite explosions. Improved demo.