Description
A script/shader combo to render a skybox with relative ease.
Not dependent on, but pairs quite nicely with my animation system: MaddeModelKit
Simply call MMK_skybox_draw(camera, texture) or MMK_skybox_draw(x, y, z, texture) (The latter is faster) to draw a skybox using a skybox texture based on the net of a cube. Such textures can be created from a 2D horizontal tiling texture using my skybox generator
Works tested on Windows and Android. If you find any errors elsewhere, please tell me so I can fix them.
The shader does not work with HTML5. I am unsure as to why and will fix this if I find the problem.
End User Licence Agreement (EULA).
Age Rating: None
Version
GMS2 - Version 1.0.2. Published June 20, 2018
Increased the "buffer distance" on mobile to further reduce distorions
Loading, please wait
Package contents
Loading, please wait
What is the issue?
Loading, please wait