Characteristics example for all type of games, like a RPG RTS FPS and more!
This project include: 1. physical damage 2. physical penetration 3. attack speed 4. physical critical chance 5. physical critical power 6. maximum health 7. health regeneration 8. health regeneration speed
attack object speed
17 .physical defence 18. magical defence 19. dodge chance 20. block chance 21. blocked damage 22. damage reflection
also project include: two skills such as "magic fireball" and "heal", pop-up text of all type of characteristics and damage. Code is commented and all caracteristics are customisable
Controls: LMB - attack W/A/S/D - player movement 1-fireball 2-heal R - restart the game I- show information and description of characteristics LMB - on characteristic for add 1 point RMB - on characteristics for remove 1 point