Description
Extension to add rich text in your game. page in forum
Features:
- Many tags: running line, outline, underline, picture, halign, font, shadow, link, wave, shake, rainbow, props, style
- Three ways of drawing: from simple and slow to fast drawing using surface
- Several modes of render
- Customizable
- Variables: ...${variable_name}...
- Typewriter
If you want to launch tutorial:
- Create empty project
- Import all resources from extension
- Run project
If you want to import extension to your project:
- Import group "ATEX" in scripts
- Write "ATEX_init()" in create event
How to customize ATEXT:
To rename tags: open ATEX_init script and find "ATEX_add_script". Rename names in brackets.
To change the symbols denoting the border of a tag: open ATEX_init script and change variable "global.ATEX_trigger"
To create your own tag: duplicate script "ATEX_tag_TEMPLATE" or "ATEX_effect_TEMPLATE", see how other tags work and based on them write your own
I want to use symbol "<" or ">" in text, but ATEX see them as border of a tag
Just write "/" before symbol. Example: text="0 /< 3", result: "0 < 3"
End User Licence Agreement (EULA).
Age Rating: None
Version
GMS2 - Version 0.7.3. Published February 2, 2019
- New tag: fShake - optimized version of shake with some restrictions
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