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Simple Platformer Engine

ZBG

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Description

This Simple Platformer Engine is everything that you need in order to start creating a fast and fun, 2D side-scrolling game. This demo includes a fully functional player object, with a focus on "game feel". The input/physics were coded in a particular way in order to mimic fast-paced popular, platformers like Super Meat Boy and Dustforce.

FEATURES:

  • Pixel-Perfect Collision
  • Horizontal Player Input (w/ Acceleration + friction)
  • Vertical Player Input (jumping + wall jumping)
  • Easily editable code for quick changes in "game feel"/pacing

The Simple Platformer Engine is meant to be used as a quick kick-start when creating 2D side-scrolling games. It was the code-base that I used when starting to develop both FROG SORD and SUPER III. It can be used as starter code or as a learning tool. Extensive features will be added in Intermediate Platformer Engine and Advanced Platformer Engine at a later date.

Makes use of particle trail scripts found here: https://marketplace.yoyogames.com/assets/212/draw-trail

End User Licence Agreement (EULA).

Age Rating: 9+

Version

GMS1 - Version 1.0.0. Published October 4, 2014

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