Description
point_array = collision_line_find_nearest_point(x1, y1, x2, y2, accuracy in pixels, solid object id, precise);
This script returns the position of a collision along a line using minimal collision checks.
An example project is included with a laser beam colliding against boxes.
The example project can accurately calculate the collision point in approximately 10 collision checks.
End User Licence Agreement (EULA).
Age Rating: None
Version
GMS2 - Version 1.1.0. Published December 27, 2018
Added option to allow precise collision checking.
Example updated to show this.
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