I came across a problem where GM games would use up 100% of a core, no matter the FPS the game was running.
This was not very nice for my dedicated game servers (since I pay for usage), and actually its not nice for people playing the game either (waste of resources).
Thus, I've created this extension that calculates the remaining step time, and then non-blockingly sleeps the thread so that the CPU resources are free to use for other applications.
Supported platforms - Windows - Linux
End User Licence Agreement (EULA).
Made sure objects are persistant