[== What is this asset? ==]
-This asset is a battle system with many features:
-Single Hero vs Single Monster battles as in Dragon Quest 1
-Launch battles from World Map (and return to it afterwards)
-Placeholder code for player death
-Player gains XP and Gold after each successful battle (but not for cowardly running!)
-Monsters have access to different spells/abilities and it's easy to add and modify your own as well as change the existing monsters
-Example arrays + enumerators included as a basis for a much larger game
-Screen-shake when player takes damage
-Message system displays messages dynamically
-Basic player death animation - easily replaceable
-RPG Player-movement code
-Camera Follows Player
-Originally a YouTube tutorial series, this file contains all of the code found in the 3+ hours of videos, plus additional features only available here
-This download includes all the code from episodes 1-4 of my Classic NES Battle System, along with the Addendum episode (launching battles from the world map as well as returning to the world map).
-That's a total of 3 hours+ of video time in one condensed package!
-I also spent some time cleaning up the code, creating enumerators as an example for use and for easier readability and a few other goodies!
End User Licence Agreement (EULA).