Description
NOTE: This asset contain the basics of Beat'em Up. For a more complete engine and regular updates you may be more interested in Beat'em Up Engine
Get the basics of Beat'em Up combat with this Starter Kit! Understand how the old classics faked depth in 2D games and how they managed hit collisions, at the time you explore a way to make basic enemy behaviours. Use this asset to start your own Beat'em up and fill it with your own gameplay and sprite animations.
FEATURES
- For Game Maker Studio 1.4 and Game Maker Studio 2.0
- 2D Movement with Jump on Z axis
- Collisions handling according depth
- Up to 10 Player animations: Idle, Run, Jump raise, Jump fall, Punch right, Punch left, Punch up, Air Kick, Hurt and Dead
- Hit combos: Hard combo after 5 consecutive punches
- 2 Players game
- Health management
- Basic enemy AI with up to 8 states: IDLE, RUN, WAIT, HIT, HURT, RETREAT, KO, DEAD
- Fully commented code! Almost every line is commented.
- Debug mode. Show collisions boxes and state names
Anyway don't hesitate to ask or suggest for new features! Please refer to the asset forum threat or twitter
End User Licence Agreement (EULA).
Age Rating: None
Versions
GMS2 - Version 1.0.7. Published February 19, 2019
GMS1 - Version 1.0.7. Published February 19, 2019
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