An adaptive AI system that uses grids and motion-planning to find and hunt down objectives. It was developed for wave survival games. This means the AI will destroy blockades, traps, objectives or anything that steps in its way. Easily drop BlockadeAI into any project and modify parameters to adapt it to your game.
<p>| Features |</p>
Multiple Objective Pathfinding
Enemies think about new objectives
Barricades and Blockades will halt AI
Smooth transition in and out of motion-planning steps
Simple and Easy
Fixed int64 bug