Description
An adaptive AI system that uses grids and motion-planning to find and hunt down objectives. It was developed for wave survival games. This means the AI will destroy blockades, traps, objectives or anything that steps in its way. Easily drop BlockadeAI into any project and modify parameters to adapt it to your game.
<p>| Features |</p>
Multiple Objective Pathfinding
Enemies think about new objectives
Barricades and Blockades will halt AI
Smooth transition in and out of motion-planning steps
Simple and Easy
End User Licence Agreement (EULA).
Age Rating: None
Version
GMS2 - Version 1.0.2. Published April 25, 2019
Fixed int64 bug
Loading, please wait
Package contents
Loading, please wait
What is the issue?
Loading, please wait